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A Cycle of Gratitude and Kindness

A personal data visualization project mapping ten days of gratitude, kindness, and mood by time and location.

RoleData visualization, illustration
ToolsExcel, Miro, Illustrator
YearSpring 2025
Problem + research

This project set out to transform ten days of personal data into a meaningful visual representation — tracking gratitude, acts of kindness, and mood to find patterns most people never think to look for in their own daily routines.

I logged my data through a mobile Google Sheet each night for ten days, recording up to three moments of gratitude, up to three acts of kindness toward others or myself, and a mood rating for each. Missed entries were filled in the next morning to avoid losing accuracy. Once collected, I used Miro's AI features to categorize the data, then cleaned it further in Excel — renaming a confusing "motivational level" field to "mood" after realizing it needed to be logged in the moment, not at the end of the day.

Ideation + feedback + iteration
Early sketchCrit feedbackDirection shift

Early sketches tried to show every dimension of the data in a single PDF, and none of them worked — the first vectorized version technically showed everything but looked nothing like what I wanted.

After talking with my professor and getting group critique, I realized I was trying to show too much at once and that visualizing location wasn't serving the point I actually wanted to make. I shifted focus from location to time, mapping all 24 hours and building a binary graphic showing when each activity happened most, then reworked the symbol system to match.

Final solution

The final graphic maps gratitude, kindness, and mood across a 24-hour cycle, color-coded by location (campus, home, and two workplaces), with a simple symbol system: a sun for gratitude, a cross for self-directed kindness, and two linked circles for kindness shown to others. A separate location-inclusive version was explored but not submitted due to time constraints.

This was a self-directed data set, not a broader study — the patterns reflect one person's repetitive school and work schedule rather than generalizable behavior. I originally hoped to make the visualization interactive and may revisit that idea later.